Build archive / working experiments
Things I’ve made.
Seams included.
I build to learn how useful systems take shape. Some projects solve a practical problem, some test a product idea, and some exist because making a game sounded fun. Every one required the same discipline: define the job, ship a working version, and improve it through use.
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WiggleScroll
A small physical reset for the apps that pull you into scrolling. Choose what to protect, then do a quick wiggle when you really want access.
Mobile arcade experiment
Claw Shooter
A fast, lane-based swarm shooter with multiplier gates, escalating tiers, and the particular joy of making a very large number go even larger.
Personal operations
Task Manager
A personal command center with Kanban boards, time tracking, and Airtable sync.
Keyboard sprint
Type Racer
A one-minute typing challenge with live speed, accuracy, personal bests, and no account required.
Pattern puzzle
Memory Match
A deceptively simple matching game with three board sizes, a timer, and local best scores.
Interesting things, saved
Cam’s Content Collection
A newsletter-shaped home for articles, videos, tools, and ideas worth coming back to. Built, launched, and currently resting.
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